Tier: {{tier}}/{{max_tier}}
Level: {{level}}/{{max_level}}
{{upgrades}}
Resource | Base Cost | Cost |
---|---|---|
{{name}} | {{cost.base}} | {{cost.net}} |
{{{name}}} | {{time.base}} s | {{time.net}} s |
Resource | Bonus | |
---|---|---|
No cost efficiencies available |
Resource | Base Cost | Cost | On Hand | Needed | |||||||||||||||||||||||
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{{#hasConversionOptions}}{{/hasConversionOptions}} | {{name}} | {{cost.base}} | {{cost.net}} | ||||||||||||||||||||||||
Estimated Conversion Cost
Needed: 0
|
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{{{name}}} | {{time.base}} s | {{time.net}} s | |||||||||||||||||||||||||
{{{renderSpeedups}}} |
Resource | On Hand | Value |
---|---|---|
0 | 0s |
Resource | Bonus | |
---|---|---|
No cost efficiencies available |
Resource | Points | Quantity | Total |
---|---|---|---|
{{value}} pts | {{cost}} | {{score}} pts | |
Spending resources on this upgrade does not score in an event for spending materials. |
Manually adjust Cost Efficiency Bonuses by entering an offset. Note that changes will not be saved upon leaving this page.
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